Quick Commands
Ammo
The Mag Shot uses .43 MI Array ammo.
player.additem 002B559A 1000
Give Item
# Give to self
player.additem 0002EB42 1
# Give to selected reference
additem 0002EB42 1
# Spawn on Ground
PlaceThere 0002EB42 1
Typical Configuration
# === Common Things
# 0028F445 → Superior Prefix
amod 0028F445
# 000FFA3B → Legendary 1 - Extended Magazine
amod 000FFA3B
# 000E8D64 → Legendary 2 - Staggering
amod 000E8D64
# 000F4557 → Legendary 3 - Shattering
amod 000F4557
# === Specific Mods
# 0012A7A0 → [Barrel] Long Barrel
amod 0012A7A0
# 0012A798 → [Laser] Recon Laser Sight
amod 0012A798
# 0012A797 → [Mag] Armor-Piercing Rounds
amod 0012A797
# 001301E9 → [Quality] Quality Level 04
amod 001301E9
Legendaries
# 0008D850 → Keelhauler
player.additem 0008D850 1
# 0000CAB0 → The Mutineer
player.additem 0000CAB0 1
OMOD Codes
Quality
|
Name
|
Command
|
| Calibrated |
amod 0028F442 |
| Refined |
amod 0028F443 |
| Advanced |
amod 0028F444 |
| Superior |
amod 0028F445 |
Legendary Effects
Slot 1 of 3
| Modifier Name |
ID |
Description |
| Anti-Personnel |
amod 000FF442 |
10% damage against humans. |
| Bashing |
amod 000FEA07 |
Deals double damage when gun bashing. |
| Berserker |
amod 000F437E |
Does more damage the less armor one has. |
| Cornered |
amod 000F428E |
Damage increases as health decreases. |
| Disassembler |
amod 001625EB |
=+20% damage against robots. |
| Extended Magazine |
amod 000FFA3B |
Doubles the base magazine capacity |
| Exterminator |
amod 0015DD18 |
=+30% damage against aliens. |
| **Furious** |
amod 000EA117 |
Each consecutive hit deals more damage. |
| Instigating |
amod 000F2013 |
Deals double damage to targets with full health. |
| Oxygenated |
amod 000FAEAB |
Hold-breath time when aiming using a scoped weapon is increased. |
| Space-Adept |
amod 000F7321 |
=+30% damage while in space, and -15% damage while on a planet. |
Slot 2 of 3
| Modifier Name |
ID |
Description |
| Corrosive |
amod 0008AB47 |
Randomly deals corrosive damage and reduces the targets’ armor over 6 seconds. |
| Crippling |
amod 000F2E39 |
Deals +30% damage on the next attack after hitting a target’s limbs. |
| Handloading |
amod 000EA0BA |
Volatile rounds that are designed to pack a bigger punch but aren't as stable and can fail on
occasion.
|
| Hitman |
amod 00122F1C |
=+15% damage while aiming. |
| Incendiary |
amod 007D728 |
Randomly deals Incendiary damage. |
| Lacerate |
amod 000FEA49 |
Randomly applies a bleed effect to the target. |
| Med Theft |
amod 000FFA3C |
Chance that humans drop extra Med Packs on death. |
| Poison |
amod 00319AEC |
Randomly deals poison damage and slows the target. |
| Radioactive |
amod 00EA13B |
Randomly deals radioactive damage and demoralizes the target. |
| Rapid |
amod 000FEA04 |
=+25% increase in attack speed. |
| **Staggering** |
amod 000E8D64 |
Small chance to stagger enemies |
Slot 3 of 3
| Modifier Name |
ID |
Description |
| Concussive |
amod 000FBD3C |
Small chance to knock down targets |
| Demoralizing |
amod 000FC884 |
Small chance to demoralize a target. |
| Elemental |
amod 0031C0C5 |
Randomly deals Corrosive, Radiation, Poison, and Incendiary damage. |
| **Explosive** |
amod 000FA8D6 |
Randomly switches to explosive rounds. |
| Frenzy |
amod 000FC8A4 |
Small chance to frenzy a target. |
| One-Inch Punch |
amod 000F4CF0 |
Rounds fire in a shotgun-like spread. |
| Shattering |
amod 000F4557 |
Break through even the strongest armor |
| Skip Shot |
amod 0031C0C4 |
Every fourth shot fires two projectiles at once. |
| Tesla |
amod 0031C0C6 |
Rounds will sometimes emit electricity where they land that will damage and slow nearby targets.
|
| Titanium Build |
amod 000FFA3D |
Premium build materials make this weapon light as a feather |
Slotted Mods
Barrel
|
Command
|
Name
|
Description
|
amod 0012A7A0
|
Long Barrel |
Increases accuracy, range, and recoil control; lowers aim down sights speed.
|
amod 0012A79F
|
Magnetic Rails |
Lowered ADS speed, increased accuracy, increased ADS accuracy better recoil control.
|
amod 0005AC81
|
Standard Barrel |
None
|
Internal
|
Command
|
Name
|
Description
|
amod 0012A79B
|
Hair Trigger |
None
|
amod 0012A79A
|
High Velocity |
None
|
amod 0004614F
|
No Mod |
None
|
Laser
|
Command
|
Name
|
Description
|
amod 0004615D
|
No Mod |
None
|
amod 0012A798
|
Recon Laser Sight |
Adds a recon sight.
|
Mag
|
Command
|
Name
|
Description
|
amod 0012A797
|
Armor-Piercing Rounds |
None
|
amod 0012A796
|
Depleted Uranium Rounds |
None
|
amod 0004615C
|
Standard Rounds |
None
|
amod 0012A795
|
Tactical Magazine |
None
|
Modgroup
|
Command
|
Name
|
Description
|
amod 0012FDEB
|
Modgroup 01 |
None
|
amod 0012FDEC
|
Modgroup 02 |
None
|
amod 0012FF4F
|
Modgroup 03 |
None
|
Muzzle
|
Command
|
Name
|
Description
|
amod 0012A79E
|
Compensator |
None
|
amod 0012A79D
|
Muzzle Brake |
None
|
amod 0004615B
|
No Mod |
None
|
amod 0012A79C
|
Shock Charge Band |
None
|
Quality
|
Command
|
Name
|
Description
|
amod 0012FFAB
|
Quality Level 01 |
None
|
amod 001301E7
|
Quality Level 02 |
None
|
amod 001301E8
|
Quality Level 03 |
None
|
amod 001301E9
|
Quality Level 04 |
None
|
amod 001301EA
|
Quality Tiers Any |
None
|
Receiver
|
Command
|
Name
|
Description
|
amod 0012A799
|
Fully Automatic |
None
|